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Screen rotation causes reduced image in Gameex not Mame

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I finally got my Mame32 emu running well under gameex and am enjoying the gameex interface with one exception.

 

When I play a vertical game, such as Donkey Kong in MAME32 I rotate my display and get a full screen of the monkey but when i play this same game through GameEx my screen still rotates but the screen is compress so I am not using my screen's full potential.

When I play Horizantal games there is no difference between MAME32 and GameEx.

Look my screen shots and you will see what I mean.

What can i do to make GameEx use my full screen area when playing verticals?

Thanks!

Pete-za66

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